==== Prehearsal Methods ==== the early beginnings of a collection of ideas, methods, examples and leads to create better [[prehearsal_pocket_guide|prehearsals]] and [[prehearsing the future]]
Role playing is a form of group judgment. It puts a group of people into a future situation and asks them to act the same as those in that situation would. The original role-playing scenarios were the war games conducted by the USA and (probably) the Soviet militaries in the 1950s, simulating the tensions and negotiations leading to a nuclear attack. Today role playing is common in emergency preparedness and for those preparing for dangerous technical missions, such as pilots, astronauts or nuclear operators (see Jarva, 2000) -Peter Bishop, Andy Hines and Terry Collins
Experience design is the design of anything, independent of medium, or across media, with human experience as an explicit outcome, and human engagement as an explicit goal. -Jesse James Garrett====previous FoAM work==== Blog posts about future prehearsal experiments at FoAM * [[https://fo.am/blog/2012/05/16/future-preparedness-art-long-view/|Scenario and prehearsal design]] * [[https://fo.am/blog/2012/07/03/future-preenactments/|About pre-enactments]] * [[https://fo.am/blog/2012/06/14/experimenting-prehearsals/|Reflection on the first prehearsals]] * see also [[:resilients:future_prehearsals]] and notes from three realised Resilients prehearsals: * [[:resilients:the_flotilla]] and [[:resilients:flotilla_survival_guide]] * [[:resilients:weekend_superheroes]] * [[:resilients:bohemian_salon]] Physical and Alternate Reality Narratives * [[:/parn/start|Borrowed Scenery and Alternate Reality Tutorials]] ==== current work==== from conversation with sarah neville: * think about language (make a specific vocabulary) * have short iterative prehearsal-reflection cycles (prehearse several scenarios 1 hour each for example) * don't reveal the whole process from the beginning * set clear boundaries and tasks * limit options * Augusto Boal: Theatre of Oppressed http://www.theatreoftheoppressed.org/en/index.php?nodeID=1 and http://brechtforum.org/abouttop * Playback Theatre: http://en.wikipedia.org/wiki/Playback_Theatre threads to follow up: * improv and theatre games * live action role playing games (LARPS) * disaster drills * simulations * experience design, see http://www.nathan.com/ed/index.html * [[possible futures parallel presents|design fiction and other future prototypes in the 'wild']] * [[experiential futures]] and [[guerrilla futures]] * meditation/introspection * prefigurative politics * future jamming * action research * discursive/critical/interrogative design * erica gregory idea factory * IFTF: http://www.iftf.org/what-we-do/foresight-tools/collaborative-forecasting-games/foresight-engine/ * Mission Business: http://www.themission.biz/ * ... ---- Related: [[experiential futures]], [[possible futures parallel presents]]