Open L systems - capable of modeling multiple plants and the interactions between them at the same time.
Link to local weather conditions for similar reasons
Increasing people's attention span by creating a sense of ownership
Sense of environment slowly changes into plant sensed - air thickens
Pheromones - represented by colour, transport abilities such as:
Broadcast via
Decision to concentrate on communication, multiplayer without resource management. Start game with a random plant.
“Glasses” with which to see different views/properties.
http://thatgamecompany.com/games/flower/
http://intihuatani.usc.edu/cloud/flowing/
Noby Noby Boy is an important step forward for videogames as a whole. It puts a dollar value on an experience more akin to a box of LEGO than a true gaming experience. It's a decidedly risky move – providing a plaything that has ultimately very little payoff for players (wiggle 'BOY' around, submit your length, help 'GIRL' reach the next planetary body). It's experimental stuff; whereas Katamari and its variants had a defined structure and goals – something that even the most 'sandboxy' games out there have – Noby Noby Boy's sole request is that you submit your length to the greater good.