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+ | ==== Interactive Inflatables ==== | ||
+ | {{dead.jpg|dead.jpg}} | ||
+ | [[http:// | ||
+ | By Ben Dalton | ||
+ | {{DSC01704.JPGcredit_Shade_Abdul.JPG|DSC01704.JPGcredit Shade JPG}} | ||
+ | {{DSC00065.jpg|DSC00065.jpg}} | ||
+ | {{b-flying1.jpg|b-flying1.jpg}} | ||
+ | [[http:// | ||
+ | credit Shade Abdul | ||
+ | Sky Ear project - Usman Hague 2004, | ||
- | + | Electromagnetic fields (EMF) exist just about everywhere in our atmosphere. Urban locations in particular have a diverse and vibrant hertzian culture, with mobile phone calls overlapping text messages, combining television broadcasts with garage door openers that interfere with radio transmissions and wireless laptops, etc., not to mention the natural EMF that already exists in the atmosphere. This project is a spatial investigation of some of these phenomena. | |
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- | ==== Interactive Inflatables ==== | + | |
- | {{dead.jpg|dead.jpg}}\\ | + | |
- | By Ben Dalton | + | |
- | source: http:// | + | |
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- | {{: | + | |
- | {{b-flying1.jpg? | + | |
- | credit Shade Abdul\\ | + | |
- | Sky Ear project - Usman Hague, 2004\\ | + | |
- | Electromagnetic fields (EMF) exist just about everywhere in our atmosphere. Urban locations in particular have a diverse and vibrant hertzian culture, with mobile phone calls overlapping text messages, combining television broadcasts with garage door openers that interfere with radio transmissions and wireless laptops, etc., not to mention the natural EMF that already exists in the atmosphere. This project is a spatial investigation of some of these phenomena.\\ | + | |
Sky Ear is a non-rigid carbon-fibre " | Sky Ear is a non-rigid carbon-fibre " | ||
As people using phones at ground-level call into the cloud (flying up to 100m above them) they are able to listen to distant natural electromagnetic sounds of the sky (including whistlers and spherics). Their mobile phone calls change the local hertzian topography; these disturbances in the electromagnetic fields inside the cloud alter the glow patterns of that part of the balloon cloud. Feedback within the sensor network creates ripples of light reminiscent of rumbling thunder and flashes of lightning. | As people using phones at ground-level call into the cloud (flying up to 100m above them) they are able to listen to distant natural electromagnetic sounds of the sky (including whistlers and spherics). Their mobile phone calls change the local hertzian topography; these disturbances in the electromagnetic fields inside the cloud alter the glow patterns of that part of the balloon cloud. Feedback within the sensor network creates ripples of light reminiscent of rumbling thunder and flashes of lightning. | ||
- | Sky Ear shows both how a natural invisible electromagnetism pervades our environment and also how our mobile phone calls and text messages delicately affect the new and existing electromagnetic fields.\\ | ||
- | source: http:// | ||
+ | Sky Ear shows both how a natural invisible electromagnetism pervades our environment and also how our mobile phone calls and text messages delicately affect the new and existing electromagnetic fields. http:// | ||
- | {{sb199-small-t.jpg|sb199-small-t.jpg}}{{sb222-small-t.jpg|sb222-small-t.jpg}}\\ | ||
- | {{sb224-small-t.jpg|sb224-small-t.jpg}}{{sb227-small-t.jpg|sb227-small-t.jpg}}\\ | ||
- | Open Burble - Usman Haque, Commissioned for the Singapore Biennale 2006\\ | ||
- | In this project, participants come together to compose, assemble and control an immense ' | ||
- | source: http:// | ||
+ | {{sb199-small-t.jpg|sb199-small-t.jpg}} | ||
+ | {{sb222-small-t.jpg|sb222-small-t.jpg}} | ||
+ | {{sb224-small-t.jpg|sb224-small-t.jpg}} | ||
+ | {{sb227-small-t.jpg|sb227-small-t.jpg}} | ||
- | {{: | + | Open Burble |
- | {{bubble-ripstop.jpg|bubble-ripstop.jpg}}\\ | + | |
- | The installation consists of large air-bags or " | + | |
- | At their center is a hard " | + | |
- | source: http:// | + | |
- | \\ | + | In this project, participants come together to compose, assemble and control an immense ' |
- | \\ | + | |
+ | {{IMG_0622.jpg|IMG_0622.jpg}} | ||
+ | {{bubble-ripstop.jpg|bubble-ripstop.jpg}} | ||
- | {{musclensa.jpg|musclensa.jpg}}{{musclensa2.jpg|musclensa2.jpg}}\\ | ||
- | Muscle NSA - 2003 - Centre Pompidou Paris, NSA exhibition\\ | ||
- | Bontron The MUSCLE programmable building is a pressurized soft volume wrapped in a mesh of tensile muscles, which change length, height and width by varying the pressure pumped into the muscle. Visitors play a collective game to explore the different states of the MUSCLE. The public interacts with the MUSCLE by entering the interactivated sensorial space surrounding the prototype. This invisible component of the installation is implemented as a sensor field created by a collection of sensors. The sensors create a set of distinct shapes in space that, although invisible to the human eye, can be monitored and can yield information to the building body. The body senses the activities of the people and interacts with the players in a multimodal way. The public discovers within minutes how the MUSCLE behaves on their actions, and soon after they start finding a goal in the play.The outcome of this interaction however is unpredictable, | ||
- | \\ | ||
- | {{: | + | The installation consists of large air-bags or " |
- | Venice Bienale International Pavilion, Italy, 2000, by Evan Ackerman\\ | + | At their center |
- | Walls. They’re so boring. And they’re everywhere. HypoSurface smashes through | + | |
- | source: ohgizmo.com/ | + | |
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- | {{: | + | |
- | Thoughts go by air, Machine Cent' | + | |
- | ' | + | |
- | source | + | |
+ | {{musclensa.jpg|musclensa.jpg}} | ||
+ | {{musclensa2.jpg|musclensa2.jpg}} | ||
- | {{w11_2.jpg|w11_2.jpg}}{{w11_3.jpg|w11_3.jpg}}\\ | + | Muscle NSA - 2003 - Centre Pompidou Paris, NSA exhibition - |
- | source; [[http:// | + | |
- | \\ | + | |
- | \\ | + | |
+ | Bontron The MUSCLE programmable building is a pressurized soft volume wrapped in a mesh of tensile muscles, which change length, height and width by varying the pressure pumped into the muscle. Visitors play a collective game to explore the different states of the MUSCLE. The public interacts with the MUSCLE by entering the interactivated sensorial space surrounding the prototype. This invisible component of the installation is implemented as a sensor field created by a collection of sensors. The sensors create a set of distinct shapes in space that, although invisible to the human eye, can be monitored and can yield information to the building body. The body senses the activities of the people and interacts with the players in a multimodal way. The public discovers within minutes how the MUSCLE behaves on their actions, and soon after they start finding a goal in the play.The outcome of this interaction however is unpredictable, | ||
- | ALAVs 2.0 (Autonomous Light Air Vessels) are networked objects that communicate the concept of connectivity among people, objects, and the environment. Through the use of mobile technologies people can influence the behavior of the ALAVs by starting conversations and building closer relationships with them. ALAVs 2.0 reflects upon the current state of connectivity in our everyday lives. The potential of ALAVs 2.0 lies in its ability to captivate a wide audience and communicate the idea of people cohabiting a shared space with networked objects. | ||
- | A project by Jed Berk, Julian Bleecker and Nikhil Mitter.\\ | ||
- | source: http:// | ||
+ | [[http:// | ||
+ | {{w11_2.jpg|w11_2.jpg}} | ||
+ | {{w11_3.jpg|w11_3.jpg}} | ||
+ | {{the_white_elephant.jpg|the_white_elephant.jpg}}[[http:// | ||
+ | **continue with images** | ||
- | **more inflatable with image sections: ** | + | [[Experience Inflatables]] - [[Powered by Wind]] - [[Parasite Inflatables]] - [[Soap Experiences]] - [[When Nature Inflates]] - [[Environmental Blendings]] - [[Hardened Bubbles]] - [[Inflatable Spaces]] - [[Inflatable Sound]] - [[Inflatable Wearables]] - [[The Non Categorized Inflatables]] - [[Lighter than Air]] - [[NASA Inflatables]] |
- | [[Experience Inflatables]] - [[Powered by Wind]] - [[Parasite Inflatables]] - [[Soap Experiences]] - [[When Nature Inflates]] - [[Environmental Blendings]] - [[Hardened Bubbles]] - [[Inflatable Spaces]] - [[Inflatable Sound]] - [[Inflatable Wearables]] - [[The Non Categorized Inflatables]] - [[Lighter than Air]] - [[NASA Inflatables]] **or go back to:** [[Cocky Eek]] | + | |
+ | **or go back** | ||
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Libarynth > Libarynth Web > CockyEek > InteractiveInflatables r11 - 14 Feb 2007 - 13:15 - | Libarynth > Libarynth Web > CockyEek > InteractiveInflatables r11 - 14 Feb 2007 - 13:15 - | ||
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