This is an old revision of the document!
http://nimk.nl/eng/artist-in-residence-call-for-proposals
Idea dump
could provide an interestingly jarring clash with expectations of social gaming.
make a really scary sounding app that doesn't actually read any information.
Combination of the 2 above: text based, viral game that shows the user what application developers/3rd parties have access to (mirror mirror on the wall), or one that creates perfect virtual friends (like tamagotchi meets dating site= datagotchi ;). Marloes was wondering if the privacy settings are ignored by game app. If yes then this is a great sniffer which data could be fed into a small local simulation or datavis
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Players can be banned from game if they loose (loose needs to be defined), it's possible to come back by making a donation to the EFF or something similar.
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grey box: reveal underlying social software manipulation and control
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If everything is text based but involves many-to-many connections between players and bots/game-engine it could be nice to visualize the network in pseudo-RT (fluxus?) would be nice as an install to show the scale and current activities of the game
bring anonymity back in communication, if the game is a multiplayer text based adventure you do not know who is who and who is human/bot.
If we need to create a story, reading some Kaczynski could be inspiring to set the mood :)
Outline of the concept underlying the work
(200 words max)
Random points:
Reveal underlying apparatus and risks of centralized and proprietary data-mining driven social software
Reverse engineer the black box by the mean of gaming
Spread positive ideas using mass media channel VS remain in secure niche of specialist and already convinced communities
Viral and Spreadable ideas are not for marketing but powerful vector to share knowledge and ideas
General outline of the scope of the final work
(200 words max – please include visual sketches).
Visual sketches for a txt based game, wich UI is fb would be pointless… but could be faked I supposed, as in a mock-up.
Outline of the research and development plan
Motivation for why you would like to work in the context of this particular residency as well as an overview of your interest in the technologies mentioned above
(250 words max)
Main reasons we could give:
Good format to share a residency between 3 locations, to give the artist a change to work on a project longer and in different contexts (we've done that before on our own initiative and it works really well)
We have good experiences with 2 out of the 3 locations and are happy to work with the teams involved, and are interested in the 3rd (BALTAN, unless you worked with them, Dave?)
The project we propose fits really well in the funware exhib. (humour and affect in computing, with threads such as gaming, hacker/virus approaches and participatory online applications).
Interests in the technologies mentioned above:
bit of a statement, help by adding your thoughts :)
Facebook has become as hard to avoid as a mobile phone. Abstainers face isolation. Modes of online communication have rapidly moved from peer to peer systems such as email and IM to a centralized and corporate platform on which users share information under dubious and ever changing terms they do not control. Social gaming has beaten twitter when it comes to popularity. Applications developed on facebook have access to users information, and the information of their friends, and play on things like social obligations to make ppl play often, spend lots of money and share even more data. It is time for a social gaming corruption taskforce to raise some awareness/eyebrows/… ???
Indication of your planning divided between the three labs
i.e. what would you like to develop where
The residency period is 6 months, there are 3 locations.
We need to list our main tasks, and see where they could be developed (not for 2 months on location of course, none of us has time to travel more than 1 or 2 weeks at a time). Depending on eventual plan, but generally speaking →
add remove etc!
research on content
development of platform/base structure
development of content/script/story
implementation of features/story/script
finalisation of application
testing & fixing
documentation of project, process, etc.
I think the most technical parts should be developed “at” piksel, finalizing (testing, fixing and documenting results) could be done “at” BALTAN, content development/research and process documentation could be done “at” nimk??? With “at” I mean mostly remotely but with a visit of one of us related to that part of the project, to have some exchange and feedback from the 3 locations.
seems practical and logical to me, but perhaps it is not ;)
Up-to-date CV including links to previous work
Please send your submission to call@nimk.nl
Deadline for submission is Friday 23 April 2010.
Send me your CV before friday!!!