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lab_for_rituals
11 Hits, Last modified: 11 years ago
rsations about the transiency]] of FoAM bxl. This time we asked ourselves what if FoAM bxl would conside... nsformation, change of status, giving meaning * Time marker, a moment to remember, life & death * Em... ation… * Nature walks and storytelling, slowing time, "time unbinding" (see [[:groworld_hpi|Human Plant Interaction]]) * Rediscovering (cultural/environme
foam_network
7 Hits, Last modified: 5 years ago
rsations about the transiency]] of FoAM bxl. This time we asked ourselves "How do we work as a distribut... ext steps ==== Past experiences ==== Think of a time in FoAM's recent past when you felt that you were... itch to something so we don't need such overhead (time & resources). Open questions (for Kernow): * ... ect, which would help with the issue of costs and time (i.e. the project would like to use the FoAM syst
studio
6 Hits, Last modified: 10 years ago
out too many problems. In order to give us enough time to find someone, **mid October 2016** we will mak... facilitation) * Follow-up * Keeping track of time spent on each contract, as well as their positive... ible co-working space for up to 10-15 people at a time. It is possible to generate enough funds to cover... lities as well. All spaces and working places are time-shared. This implies a 'clean desks' policy: when
behind_algorithms_notes
4 Hits, Last modified: 10 years ago
=== Glitch === * exploring unpredictability of time leaps and system crashes, delays * topology of ... es and openings * efficient algorithms for real time performance Related: weavecoding, mathematickal ... ting * machine learning, tools that evolve with time and usage (thalience) * away from optimising, t... ers * ethical dimension - how will people spend time with robots? tested in interaction design prototy
overview
4 Hits, Last modified: 3 years ago
ntinuous: http://fo.am/reality-is-continuous/ * Time Based Space: http://lib.fo.am/time_based_space * Glue: A Case Study on How Things Stick: http://lib.f... d Scenery: Cultivating an alternate reality]] * Time Based Space: Groworld @ Burning Man: http://lib.fo.am/time_based_space#groworld * Structured Growth and Gr
reality_generation_extracts
3 Hits, Last modified: 11 years ago
nough attention and commit to a certain amount of time within them, they can become rich and articulate.... s” distributed through different environments and time frames.</blockquote> <blockquote>The [TGarden] s... ayers’ proximity to each other, and activity over time or average energy levels (by accumulating the tot
convent
2 Hits, Last modified: 11 years ago
n daily life (e.g. prayers, same food at the same time) * Nomadic Islamic monasteries * The Inner mo... ost population is involved in monasteries in some time in their life... * In Europe you have to be qui
conversation_rough_cuts
2 Hits, Last modified: 11 years ago
are beginning to cast your thoughts back to this time, what are some of the things you miss about it? W... o? Are you becoming better or worse understood as time goes on? Was it ever an intention to be misunders
foam_vzw
2 Hits, Last modified: 11 years ago
ural quality could suffer and there would be less time for experimentation. * It is very likely that ... or each individual. In general: more stress, less time. * "I would be alone" - if the collective wasn
hosts_index_cards
2 Hits, Last modified: 9 years ago
rything that grows (bacteria, kids, trees, …) * Time-related thins * Alternative methods * Experim... istening + christallizing the important * Long-time concentration * Encouraging people * Translat
reality_generation_notes
2 Hits, Last modified: 11 years ago
proach to experience design \\ People to involve: Time’s Up, loop.ph, **Flux, Consciousness, Reality*... PARN, GroWorld games, P~lot \\ People to involve: Time’s Up, Alex Davies **Systems** * Beyond functi
the_hosts
2 Hits, Last modified: 10 years ago
roach, case/client driven): A lab or experimental time/place where we can work on designing processes an... -creating one of these "packages" and in the mean time also investigate which "packages" we'd like to c
maja_nik_1
1 Hits, Last modified: 11 years ago
ngible and responsive. Virtual reality was at the time very cumbersome, expensive, and accessible only i
nomads
1 Hits, Last modified: 11 years ago
collaborations will naturally emerge. Most of the time people work wherever and whenever they want, with
satinder_gill
1 Hits, Last modified: 11 years ago
d issues open to the everyday world," at the same time as it is increasingly embracing a cosmological vi
theun_karelse
1 Hits, Last modified: 11 years ago
transient_reality
1 Hits, Last modified: 9 years ago

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